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Development Process

I participated in the early phases of the projects SMIL Player, WINGS-FOR-SHIPS and provided support as well as further development of the systems ProCell, Toll Enforcement Gantry also after their deployment into production environments. These projects have seen me adopting unit testing, version management, build and test automation to improve the overall software quality.

Skills

Expertise

In my experience, pattern-based design test-driven development with unit tests along with frequent refactoring and other agile methods appear to be one of the most adequate for most modern software projects.

Working on POWM and WINGS-FOR-SHIPS I initiated using CVS and Java Ant. In project Toll Enforcement Gantry I have gained solid experience in creating software releases using a build server and advanced CVS branching techniques. Automation of a build process is a key practice for an effective software development.

I am well-versed in UML. I use it mainly for documentation or communication purposes when writing a technical specification, a design documentation or presenting high level architectural concepts.